Multiplayer matches will allow players a limited time to think of their next move if they don't do it in time, they'll have to skip their turn and other players will take advantage of it. If Mongolians build pyramids, Egyptians can't have them.Ĭivilization Revolution will feature both local and online multiplayer with global rankings and a Game of the Week option that lets players compete in the same scenario. Special buildings, too, are unlocked and set automatically, but each of them is only available for one civilization to use. Researching bronze working, for example, allows players to have better weapons. Should you choose a Medic to heal units or March to double the number of movements per turn? The Tech Planner is important too, because every technological discovery leads to a practical improvement. The automatic upgrades at the end of a successful battle let players pick their favorite choice between the two available. This time tanks and other heavy vehicles can be used to overrun troops without it costing extra turns.Įvery victory unlocks a trophy that can be viewed in the trophy room, similar to the throne room in the old installments of the series. As for vehicles themselves, Civilization Revolution seems to have fixed one of the biggest complaints in the past, the overrun feature. Ships can approach cities and bomb enemies in addition to normal ground vehicles and soldiers. Another helpful element in the game is naval support, a feature that plays a more important role than in the past. Without these two elements, the Egyptian army was definitely weaker. We sent a spy to bribe her general, and then another one to destroy the city fortifications. In order to win, we had to choose a different strategy. In the demo we were shown, we tried to conquer the Egyptians, but Cleopatra was extremely confident in her powerful army, as her aggressive attitude suggested. The 16 available civilizations are well differentiated and for the first time in the series players can choose the Egyptians, whose distinctive traits are pyramids and their fiery queen Cleopatra. Every character has several animations that change according to the situation, offering not only a nice graphic touch but also a practical help: players can read their behavior and understand whether they are weak or strong enemies, subsequently deciding to attack them or to sign a peace treaty. Even Sid Meier, the king of strategy games, is joining the army of experimenting designers with his new installment in the Civilization series, a title that may just become one of the outstanding examples in the genre.ĭesigned for PS3 and Xbox 360 only, Civilization Revolution features a cartoonish style with big characters alternating on-screen in funny dialogues and simplified menus in a large font. In this regard, simplification seems to be the answer that many developers have decided to follow. Controls are one of the main problems to solve, with complex interfaces and menus also having a big part in it. Warcraft II was the perfect example of what not to do when porting strategy games from PC to other platforms, but lately a few companies have been trying to approach this matter from a different perspective. Developers and gamers alike have been wondering for years whether PC strategy games will ever find their way onto consoles without major compromises.
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